Duration
12 to 16 hours; 1 year access
Delivery
Self-paced
Sessions and enrolment
Check the provider's website for upcoming sessions and enrolment information.
Price
  • US$525
As published by the provider, last verified 27 Oct 2026. Indicative only: confirm the current fee with the provider.Comparable daily rate unavailable. How bands work
Facilitator
Not identified in public sources checked
Training area
MBSE & modelling
International delivery
Global delivery available

About this course

A hands-on, self-paced course in building SysML v2 models, with particular emphasis on the textual notation and how it complements graphical views. It covers packages, dependencies, items, parts, ports, interfaces and flows, actions, states, allocations, requirements, use cases and verification cases, with knowledge checks and exercises with solutions in a SysML v2 tool that supports textual authoring.

Facilitators

Facilitator not identified in public sources checked.

How the course is run

Teaching approach
Described as hands-on

“This hands-on course focuses on developing practical skills in SysML v2, with special emphasis on its powerful textual notation capabilities.”

Practical activities
ExercisesHands-on modelling in software

“This course provides aspiring modelers exposure to core model-building features of the Systems Modeling Language (SysML) v2, along with hands-on exercises in a SysML v2 tool with textual authoring capability.”

Training arrangements
Self-paced

“STC’s DE Academy offers flexible, on-demand training designed to fit your schedule.”

Before the course
Prior knowledge expected

“Requirements Basic training in model-based systems engineering Introductory experience with SysML v2”

In the provider's own words, checked 27 Oct 2026. Only details the provider publishes are shown.

Who should attend

  • Engineers who want to learn SysML v2 model building using its textual notation

Prerequisites

  • Basic training in model-based systems engineering
  • Introductory experience with SysML v2

Course outline

  1. 01

    Foundational concepts, namespaces and packages

  2. 02

    Dependencies, annotations and items

  3. 03

    Parts, ports, interfaces and flows

  4. 04

    Actions and states

  5. 05

    Allocations and requirements

  6. 06

    Use cases and verification cases

Training areas